Introduced into iOS 6, and like its OS X 10.5 cousin NSCollectionView, I spent some time yesterday with UICollectionView.
I made a PlayingCard View in a PlayingCardGame be a UICollectionViewCell of a UICollectionView.
Here is my tap gesture to the ViewController that flips the playing card:
- (IBAction)flipCard:(UITapGestureRecognizer *)gesture
{
CGPoint tapLocation = [gesture locationInView:self.cardCollectionView];
NSIndexPath *indexpath = [self.cardCollectionView indexPathForItemAtPoint:tapLocation];
if (indexpath) {
[self.game flipCardAtIndex:indexpath.item];
self.flipCount++;
self.gameResult.score = self.game.score;
[self updateUI];
}
}
This result is some very clean code.
Tomorrow, Autolayout.